Choice Theory Instructional Module

 

                           

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                                    The 5 Needs: Fun

In Choice Theory, fun encompasses a number of experiences including joy, pleasure, satisfaction, play, humor, merriment, amusement, and engagement in activities that one enjoys. What is fun for one person, however, may be boring or seem like drudgery (perhaps even torture!) to another. What one person considers work may be fun to someone else. Whatever an individual's perception, fun is an important aspect of being human: think how fundamental "fun" is to motivation and how dreary life would be without it. When the element of fun is missing, other areas of a person's life, such as work or relationships can suffer. Like the other needs, fulfilling one's need for fun may occur at the same time as other needs satisfaction. For example, playing a game may also satisfy the need for love and belonging. Other examples of situations that might help satisfy the need for fun include the following.
  • Participating in sports
  • Pursuing hobbies and other leisure activities
  • Completing a meaningful goal
  • Acting silly
  • Telling Jokes
  • Engaging in any activity that one enjoys

Scenarios that might frustrate satisfaction of the need for fun include the following.

  • Heavy/overwhelming workload
  • Time constraints
  • Being in the company of negative people (e.g., whining, complaining, judgmental/disapproving, pessimistic, grouchy/no sense of humor, "wet blanket" syndrome)
  • Lack of resources (money, imagination, transportation)
  • Unavailability of friends

   © 2003 Lisbeth K. Justice, M.A., RTC